GTA V was available for free on Epic’s Game store recently and so I
snatched a copy. There is the option to listen to your own music as
one of the radio stations. Unfortunately, GTA V does not ask you for
a location of your music. Instead it expects that you copy the files
you want to listen to to a folder in your user directory. Now,
although my collection isn’t insanely huge, I still do not want to
copy 30 GB of files. There is a better way though, one that I have
not found on any other site: A Junction Point.
This is a symbolic link from where GTA V expects the music file to
where they are actually located on your computer. This way you are
not wasting any space and changes you make to your collection are
immediately reflected in the game.
The next Assassin’s Creed will let you play as a Viking that is
trying to settle in a new world with his tribe. I am genuinely
excited about the setting. As a person that likes Metal music, I have
certainly come in contact with Norse Mythology by ways of Amon Amarth
and other bands. There is also a bit of that in some of the Marvel
movies and a lot of that in the Netflix show Vikings.
Now what does that have to do with not wanting to play Assassin’s
It is about the premise. You and your tribe sailing to England and
taking land by force. The last part is the important one: “taking
land by force”. From what is known about the game at the time of
writing this blog post, one central element of the game will likely
be that you and your comrades must raid random villages to expand
your settlement. That means threatening or even killing innocent
people, robbing them of their goods and burning down their houses.
You are basically starting a war and civilians will be caught in the
crossfire. That is what I have an issue with.
It is a similar experience with the Netflix Vikings show. I am not
sure if I should like it or not – ignoring that sometimes it moves
very slowly and treads on the brink of utter boredom.
I am not averse to violence in games. Apart from the Anno series and
maybe some racing games like Dirt, almost everything I play revolves
around violence – now that I think about it… that’s kind of sad. But
I do not want to swing the anti-violence Mjölnir and debate whether
violence in games is good or bad. I am certainly not that morally
correct, at least not in video games. However, there is something
about purposefully harming innocent civilians that makes me think
It is too early to know anything for sure and I am basing my opinion
on trailers and discussions that you can find on the YouTube. It is
just something that came to mind and made me think about it for a
moment. It depends on how violence in general, and with regards to
the raids in this game in particular, is implemented. I hope it will
not just be a mindless slaughter.
The Far Cry series has been going on for several years now without changing too much of the core game mechanics since the first Far Cry I have played – which was Far Cry 3. What’s new in FC5 is a coop mode that lets you play the main campaign with a buddy. Far Cry 3 had some form of coop as well, but it worked differently by presenting a story unrelated to the game’s single player campaign. I’m not sure how version 4 handled multiplayer, but to my knowledge Far Cry 5 is the first Far Cry to support coop gameplay. It has a few quirks though, which unfortunately still doesn’t make it a 100% coop enabled game. We nevertheless decided to give it a spin and here are my thoughts about the game, its story and gameplay and how the coop experience was.
It was a dark night. Rain was pouring relentlessly from the heavens as a helicopter made its way across the border to Bolivia, going unnoticed against the black clouds. Any of the chopper’s noises were suppressed by the droning rain and constant thunder in the sky. Its destination was a remote location, a secret safe house where an equally secret meeting will be held. The helicopter’s passengers were a group of well-trained covert operatives and their handler. These were the kind of people you only call upon in dire need, when circumstances don’t allow anything other than an elite group of soldiers that can get any job done regardless of difficulty or danger. And all that without ever being noticed. They are effectively ghosts and haunt whomever they have been unleashed on. This time around their target is El Sueño, the biggest and most ruthless drug lord in Bolivia.
And this is where you as the player come in. The story is nothing particularly spectacular, but it provides a good enough canvas for an entertaining open world action game that justifies why you do what you do. I’ve played this game all the way to end in coop mode and this my review of the roughly 75 hours it took.
Quick note before I go into any details: I did not find a solution for this problem, unfortunately. I’ll be explaining what happened and show frame time graphs as proof.
So, with that out of the way, let’s get into it. I’m certainly not the only one with this issue. If you employ the search engine of your liking you will find many threads covering that topic (like here and here and here and here and so on). Some managed to get it working, some did not. I’m obviously in the latter category.
What happens? From what I found in my research it seems like the RX 5700 XT GPU aggressively tries to save energy if it is not fully utilized. If you run MSI’s Afterburner or any other monitoring software, then you’ll see the GPU load and frequency being all over the place. In general, this is a good thing – if it does not affect perceived performance. And this is where it fell apart for me.
Wolfenstein Youngblood follows in the same footsteps as its three predecessors that sucessfully revived the series in 2009. Having liked Wolfenstein, The New Order and The New Colossus I thought that sharing that kind of game with a friend in Coop would be even better. This is the first installement in this series that allows you to do that and I’m a big fan of Coop gameplay. And by Coop I mean playing the regular campaign with a fellow gamer, not some unrelated multiplayer map or basic PvP action. I want to experience the story with somebody, have a ton of fun and discuss the game while playing it.
I’ve been a gamer for a very long time – it’s easily been twenty years or more (yes, I’m old). But, in the past year or so, my excitement has been waning. I have mentioned in another blog post that I was planning to replace my big tower PC with a notebook for (mobile) coding and writing – which I have done – and, in the short- to mid-term, get a gaming console to replace the video gaming part of the PC with something more casual and affordable. This day has finally come and the first game I have played has been Red Dead Redemption 2. Now, this game was many firsts for me:
First non-digital game since Steam has launched. I bought it in a retail store on a BluRay disc.
First full-price video game at 60€. Before that, I have always been shopping for special offers and discounts.
First console game.
I think Red Dead Redemption is something very special and I will try to explain why I think that is. One thing is for sure and that is the fact that it has rekindled the fire within me to play a video game on-end without pause. Unlike the other game reviews/experience reports I have written so far, this one is a bit different. I started writing when I was about 40% through the game and added to it at different stages of progress. In short: it’s like a diary.
Released in 2015, The Witcher 3 quickly advanced to become the new high standard of action role playing games – of all times. CD Project Red, a polish studio, created a masterpiece of a video game based on the characters of novels by polish author Andrzej Sapkowski. This game eats away at your time and is an amazing ending to the great Witcher Trilogy. Such high praise cannot be given to every game – although there are some out there. In fact, I’ve written about one of them in the past, Dragon Age Origins. But, despite all the praise, there are also some things wrong with this game and I’ll address them as well. Unfortunately, it was one of the core elements that didn’t really resonate with me at all, the combat. Let’s get this out of the way so we can focus on the good parts and end on a high note, shall we? Read More »
Almost everybody knows Lara Croft, even those people that don’t really play games. At least they have heard that name before, probably through the movies with Angelina Jolie. In 2013 Square Enix rebooted the whole series and created a game that is so immersive beyond just the exploring of dungeons and ruins. It depicts how the Lara Croft of old, the tough archeologist, came to be. I know the old games, I played a few, but they never really hooked me. If it had not been for a promo code that came with an AMD video card I probably wouldn’t even own Tomb Raider.Read More »
The last time that I’ve written about a computer game dates quite a while back. I don’t know what took me so long, but I guess I was simply busy playing the games rather than writing about them. Dragon Age Origins, however, made me feel about a game like no other did before and I just have to tell you about this.Read More »
Not long ago I became quite frustrated with the gaming capabilities of my iMac. It’s not that I didn’t know about the expected performance of the hardware since I bought the cheapest version by design. At that time I did not use the PC I had for what it was built for, which finally led to me selling it. However, recently I felt the urge to play some games other than Diablo 3. For one the iMac just couldn’t deliver the performance to enjoy the visuals of modern games as they were designed to be. Secondly what really frustrated me and this is also the main reason why I never really played anything other than Diablo 3 on the iMac, was the poor cooling management of that machine. I have to crank up the coolers manually (using iStat Menus 3) in order to prevent overheating. Otherwise it’ll just get very hot and reboot eventually. As one can imagine this technique only works reliably on OS X. Read More »